The dracolich has resistance against effects that turn undead. If the target dies, the dracolich regains 10 (3d6) hit points. Online Dice Roller - D&D Tool Roll any sort of dice, including specialty rolls like brutal weapons or 4d6 drop the lowest. Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. Soul Drain (Recharge 5-6). Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one. Hit: 17 (2d6 + 10) slashing damage. The dracolich exhales fire in a 90-foot cone. The following chromatic dragons have a powerful presence throughout the Realms. Vampire Sight. The dracolich makes a tail attack. After beating its wings this way, the dracolich can fly up to half its flying speed. An ancient or older red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 5-foot-radius area per age category. Their contribution stands as a beacon of hope for all adventurers! Ancient Brown Dragon (5e Creature) From D&D Wiki. Alternatively you can give it the spellcasting ability and further enhance it with a few spells. Shadow Stride. Legendary Actions: The dragon can take 3 legendary actions, choosing from the options below. Each creature within 15 feet of the dracolich must succeed on a DC 26 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) necrotic damage. Wail (1/Day). Bite. The dracolich makes a tail attack. After the move, pass this card to the player on your right. The area becomes lava to a depth of 1 foot. Traits Legendary Resistance (3/Day): If the Dragon fails a saving throw, it can choose to succeed instead. Hit: 43 (10d6 + 8) necrotic damage. Paralyzing Touch. To search for all Monster Manual A-Z… [+4] will make a clickable link to roll d20+4. Turn Resistance. This wail has no effect on constructs or undead. This article has been updated since the original published in April 2014. Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. Strength Drain. It reverts to its true form if it dies. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Demizen_Ancient_Red_Dracolich_(5e_Creature)&oldid=1380406. Wing Attack (Costs 2 Actions) The dracolich beats its tattered wings. TACTICS If the Dracolich is within 1 tile of a Hero, it attacks each Hero on the closest Hero's tile with acid breath. The target dies if this effect reduces its hit point maximum to 0. Each was introduced in a column of Dragon Magazine called "Dragons of the North" by Ed Greenwood, one of the co-creators of the Forgotten Realms. 5e Crib Sheet - D&D Download A quick reference sheet detailing modifiers, actions, benefits, conditions, and certain rules for 5th edition. Armor Class 25 (natural armor) So it will use magic devices to the fullest to survive and when in a fight is a balls to the wall affair. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dracolich’s Frightful Presence for the next 24 hours. On a success, the dracolich drops to 1 hit point instead. Tail Attack: The dracolich makes a tail attack. The dracolich can use its Frightful Presence. Incubation takes approximately 660 days. Only one legendary action option can be used at a time and only at the end of another creature’s turn. charmed, exhaustion, frightened, paralyzed, poisoned, blindsight 60 ft., darkvision 120 ft., passive Perception 27. Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. It then makes three attacks: one with its bite and two with its claws. The dracolich makes a tail attack. Ancient Blue Dracolich. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The dracolich beats its wings. Hit: 19 (2d8 + 10) bludgeoning damage. Instead of dealing damage, the dracolich can grapple the target (escape DC 30). Initially, a dracolich has the same morale rating as its original form. Legendary Resistance (3/Day): If the Dragon fails a saving throw, it can choose to succeed instead. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage. This wail has no effect on constructs or undead. The target makes a DC 24 Constitution saving throw or the dracolich regains hit points equal to the necrotic damage dealt. Armor Class 22 (natural armour) Hit Points 407 (22d20 + 176) Speed 40 ft., burrow 40 ft., fly 80 ft. STR DEX CON INT WIS CHA; 27 (+8) Wing Attack (Costs 2 Actions). If the dracolich fails a saving throw, it can choose to succeed instead. As a bonus action, the dracolich can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. On failure, a creature drops to 0 hit points. S = Shadow Dragon. Hit: 15 (2d6 + 8) necrotic damage, and the target's Strength score is reduced by 1d4. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This is a list of dragons in the Forgotten Realms. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dracolich’s Frightful Presence for the next 24 hours.Lightning Breath (Recharge 5–6): The dracolich exhales lightning in a 120-foot line that is 10 feet wide. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. I’m going to say this: Just last night, I was running Hoard of the Dragon Queen for a few friends of mine. The dracolich cannot be slain by instant death effects, is not effected by spells effects that cause hit point reduction and is not affected by Revivify, Raise Dead, Resurrection, True Resurrection or similar spell effect, unaffected by any magic. Y = Young. Ancient Blue Dragon Edit Page Content. In a new form, the dracolich retains its alignment, hit points, Hit Stats are easy, they're in the Monster Manual. Innate Spellcasting and Spellcasting can not be replicated. The process of becoming a dracolich was discovered by Sammaster the Mad, a fallen Chosen of Mystra, who was inspired after re-translating The Chronicle of Things to Come by the prophet Maglas. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage.Claw: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Adult Blue Dracolich from 5e SRD It may be something quite ornate, heavy, made of gold, covered with gems, or highly magical. Each creature of the dracolich's choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. The dracolich beats its tattered wings. Replicate. After beating its wings this way, the dracolich can fly up to half its flying speed. Marshal Undead. The dracolich regains spent legendary actions at the start of its turn. The target must succeed on a DC 24 Constitution saving throw or be paralyzed for 1 minute. [2d6+3] will make a clickable link to roll 2d6+3. Multiattack. Multiattack: The dracolich can use its Frightful Presence. Stomp. If the hit points gained restores the dracolich to its hit point maximum, it gains the excess as temporary hit points. Saving Throws Dex +10, Con +25, Wis +12, Cha +17Skills Perception +19, Stealth +9Damage Immunities fire, necrotic, poison, magicCondition Immunities charmed, exhaustion, frightened, paralyzed, poisoned The Armor Class of a dracolich is equal to the Armor Class of its original form bettered by -2 (for example, if the AC of the original form is -1, the AC of the dracolich is -3). Hit: 16 (2d6 + 9) slashing damage.Tail: Melee Weapon Attack: +16 to hit, reach 20 ft., one target. After beating its wings this way, the dracolich can fly up to half its flying speed. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. In Dungeons and Dragons, few creatures beat the undead when it comes to both power and being genuinely evil.They boast some of the strongest creatures that exist in D&D and adventurers would have a hard time raising moral qualms about eliminating them. You need to be logged in to edit monsters. The dracolich releases a mournful wail, provided that the dracolich isn't in sunlight. The eggs of a red dragon must be kept in open flame at all times while incubating. Speed 40 ft., climb 40 ft., fly 80 ft. Bite: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. The dracolich cannot use this action when it is in direct sunlight. Hit: 18 (2d8 + 9) bludgeoning damage.Frightful Presence: Each creature of the dracolich’s choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. Melee Spell Attack: +16 to hit, reach 5 ft., one creature. This reduction lasts until the target finishes a long rest. He was convinced that Toril would suffer a great apocalypse and \"naught will be left save shattered thrones with no rulers. I punched in the stats for all the dragons and was pretty happy with the results. Gargantuan dragon, chaotic evil. Life Drain. Actions Multiattack: The Dragon can use its Frightful Presence.It then makes three attacks: one with its bite and two with its claws. The dracolich stomps on the ground. After the attack, pass this card to the player on your right. It then makes three attacks: one with its bite and two with its claws. Any creature in contact with the lava takes 20d6 points of fire damage on the first round, 10d6 on the second, and none thereafter as the lava hardens and cools. Otherwise, the Dracolich moves 1 tile toward the Hero with the most Hit Points remaining. Wail (1/Day). Gargantuan undead, lawful evil. Regeneration. Frightful Presence: Each creature of the dracolich’s choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. Melee Weapon Attack: +18 to hit, reach 10 ft., one creature. The dracolich beats its tattered wings. Now as a few of you may know, the first chapter of Hoard of the Dragon Queen is brutally hard for characters of 1st level. Stomp. Hit Points 756 (40d20+20d6+400) L = Dracolich. It comes with a template for turning any one colour of dragon to one. All other creatures within 30 feet of the dracolich that can hear the dracolich must make a DC 24 Constitution saving throw. Hit: 16 (2d6 + 9) slashing damage. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage. Tail: Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Don't fight it in its lair and don't let it fly. Undead Fortitude. The dracolich can magically sense the presence of living creatures up to 5 miles away that aren't undead or constructs. The dracolich beats its tattered wings. Senses blindsight 60 ft., darkvision 120 ft., passive Perception 29 Detect Life. Thanks Purple Monkey for showing me how to make a MathJax table: Header Key: W = Wyrmling. Only one legendary action can be used at a time and only at the end of another creature's turn. Claw: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. The dracolich regains 50 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight. Ancient Brown Dragon . They smell of smoke and sulphur. A = Adult. Mystra, the goddess of magic, even blessed him seeing his incredible magical aptitude. If damage reduces the dracolich to 0 hit points, it must make a Constitution saving throw with a DC of 5 - the damage taken, unless the damage is radiant or from a critical hit. The dracolich is a powerful foe - too great for even several parties to conquer - so it's going to take all of the heroes' courage, cunning, and speed to survive the dracolich's deadly vault. Deathly Body. The only exception being an evil party, but even then that party would likely find a use for them in their own dungeons. Actions Multiattack: The Dragon can use its Frightful Presence. Melee Weapon Attack: +18 to hit, reach 20 ft., one target. The reason why dragons are so powerful is due to their high stats, absurdly high number of hit points, deadly breath weapon, and their ability to cast spells in the same manner as a powerful sorcerer. Languages Common, Draconic Hit: 18 (2d8 + 9) bludgeoning damage. Vault of the Dracolich (D&D Next) - Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff r The target dies if this reduces its Strength to 0. It then makes three attacks: one with its bite and two with its claws.Bite: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Shout outs: Stacey, John Patrick Callahan Jr, Gordon Alexander Fallon, and Max Puplett. Multiattack: The dracolich can use its Frightful Presence. Consume Life. [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table, [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with. 20 Strong: Dracolich Dragons tend to provide the most challenging combat encounters in Dungeons & Dragons, which is fitting, considering that they are in the name of the game. The dracolich releases a mournful wail, provided that the dracolich isn't in sunlight. The dracolich magically polymorphs into an undead that has a challenge rating no higher than its own, or back into its true form. The target must succeed on a DC 24 Constitution saving throw against this magic or die. Frightful Presence. Converting Vault of the Dracolich to Fifth Edition D&D. As an action, the dracolich can take on 1 trait or 1 action from an undead creature with 0 hit points within 5 feet of it. They have two swept back horns on their heads. N = Ancient. Claw. Okay, I can't find this referenced anywhere on the boards as the Draconomicon isn't SRD however, as pathfinder Missed the opportunity for an Undead Dragon template in the Bestiary I thought i'd have a go at comparing a PFRPG Ancient Blue Dragon with the Lich Template, against the sample Ancient Blue Dracolich in the Draconomicon and the SRD Monster Manual Ancient Blue Dragon. Able to use all the dragons different breath attacks, and even able to use a breath attack which creates undead, this being searches for a way to reproduce. Jump to: navigation, search. Legendary Resistance (3/Day). I've attached an image of the output table here, in case anyone else stumbles onto this thread like I did. The dracolich knows the general direction they're in but not their exact locations. The dracolich can take 3 legendary actions, choosing from the options below. Hit: 20 (3d6 + 10) cold damage. The dracolich can take 3 legendary actions, choosing from the options below. If a non-evil humanoid dies from this attack, a shadow rises from the corpse 1d4 hours later. I can't remember what book, but here are some notes: A dracolich will always choose its most valuable treasure to be its phylactery. In addition, if the target fails the Constitution saving throw, the target's hit point maximum is reduced by the amount of damage dealt. But the dead dragons shall rule the world entire...\" Sammaster's first success was with the great red wyrm Shargrailar t… On a success, a creature takes 10 (3d6) psychic damage. Only one legendary action option can be used at a time and only at the end of another creature's turn. "Vault of the Dracolich" is a Dungeons & Dragons Roleplaying Game adventure designed for the June 2013 D&D Game Day. Tail Attack. The dracolich and up to three willing creatures within 5 feet of it magically enter Shadowfell from the Material Plane, or vice versa. He currently doesn't have a stat block in 5e but some homebrew stats exist for him. Detect. The dracolich cannot use this action when it is in direct sunlight. Otherwise, the reduction lasts until the target finishes a short or long rest. All DCs gained from traits or actions are Charisma based. Melee Weapon Attack: +18 to hit, reach 5 ft., one creature. Check out the dracolich in the monster manual. All other creatures within 60 feet of the dracolich that are touching the ground must succeed on a DC 26 Strength saving throw or be knocked prone. by Mike Shea on 28 January 2019. Multiattack: The dracolich can use its Frightful Presence. Challenge 30 (155,000 XP). A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the dracolich's control. Stats: OGL stats; Red dragons are the largest and most powerful of the classic chromatic dragons. Tail. The dracolich can have a maximum of Charisma modifier traits and Charisma modifier actions replicated in this way. The dracolich regains spent legendary actions at the start of its turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dracolich's Frightful Presence for the next 24 hours. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Create custom stat blocks for monsters and save them for use in your campaigns. Wing Attack (Costs 2 Actions). It should perfectly suit your needs. Unless the dracolich is incapacitated, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead. Legendary Resistance (3/Day): If the dracolich fails a saving throw, it can choose to succeed instead. Each creature in that area must make a DC 26 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one. Wyrms of the North If the dracolich takes radiant damage or damage from holy water, this trait doesn't function at the start of the dracolich's next turn. This ancient Dracolich dubbed 'The Creeping Doom' has functionally become the most powerful of its kind. Legendary Resistance (3/Day): If the dracolich fails a saving throw, it can choose to succeed instead.Magic Resistance: The dracolich has advantage on saving throws against spells and other magical effects. The dracolich makes a Wisdom (Perception) check. All other creatures within 30 feet of the dracolich that can hear the dracolich must make a DC 24 Constitution saving throw Detect: The dracolich makes a Wisdom (Perception) check. Each creature within 10 feet of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. Achievement: Hunter of Fear Itself Named dragon; PH: a shadowed _____ Loot: Ambiguous Remnant of Desire - Common Visible; Ambiguous Remnant of Devotion; Ambiguous Remnant of Fear Attacks on the dracolich, due to its magical nature, do not gain any attack or damage roll bonuses. Magical darkness does not impede the dracolich's darkvision. After beating its wings this way, the dracolich can fly up to half its flying speed. The target must succeed on a DC 26 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. Traits Amphibious: The Dragon can breathe air and water. It then makes four attacks: one with its bite or stomp and three attacks with any of the following actions in any combination: claws, paralyzing touch, life drain or strength drain. Fire Breath (Recharge 5-6). 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